createEntitiesFromScene
Script::createEntitiesFromScene
Creates Entities from a scene file.
Declaration
virtual void createEntitiesFromScene(const std::string& filePath) = 0;
Parameters
Name |
Type |
Description |
|---|---|---|
filePath |
const std::string& |
Path to the scene to create the Entities from. |
Returns
None.
Notes
Contrary to goToScene, this function does not destroy all non-persistent Entities currently present.