onSceneEnter

ScriptBase::onSceneEnter

Is executed after a new scene is loaded.

Declaration

virtual void onSceneEnter(const std::string& scenePath);

Parameters

Name

Type

Description

scenePath

const std::string&

The path of the new scene.

Returns

None.

Notes

This function is called after all the Entities of the new scene are created.

This function is generally only useful on persistent Entities.