loadModel

AssetLoaderModuleInterface::loadModel

Loads a model from a file.

Declaration

virtual bool loadModel(const std::string& filePath, Model& model) = 0;

Parameters

Name

Type

Description

filePath

const std::string&

Path to the file to load.

model

Model&

The model to put the information in.

Returns

true if the model has been successfully loaded, else, if the model could not be loaded (for example: if the file does not exist, or the Asset Manager or Asset Loader Module does not support this model file format (including the case where there is no Asset Loader Module)), returns false.