loadFontBitmap

AssetLoaderModuleInterface::loadFontBitmap

Loads a font from a file.

Declaration

virtual bool loadFontBitmap(const std::string& filePath, float fontHeight, Font& font) = 0;

Parameters

Name

Type

Description

filePath

const std::string&

Path to the file to load.

fontHeight

float

Height of the font, in pt.

font

Font&

The font to put the information in.

Returns

true if the font has been successfully loaded, else, if the font could not be loaded (for example: if the file does not exist, or the Asset Manager or Asset Loader Module does not support this font file format (including the case where there is no Asset Loader Module)), returns false.

Notes

A bitmap font does not scale well, but is more precise than SDF fonts when the text is small.