setEntityName

ECS::setEntityName

Sets a name to an Entity.

Declaration

void setEntityName(Entity entity, const std::string& name);

Parameters

Name

Type

Description

entity

Entity

The Entity to set the name on.

name

const std::string&

The name to give to the Entity.

Returns

None.

Notes

The Entity names are unique, which signifies that two Entities can not have the same name.