isAchievementUnlocked

PlatformModuleInterface::isAchievementUnlocked

Checks if an achievement has been unlocked.

Declaration

virtual bool isAchievementUnlocked(const std::string& achievementID) = 0;

Parameters

Name

Type

Description

achievementID

const std::string&

The achievement to check the unlock state.

Returns

true if the achievement has been unlocked by the user, else, returns false.