isAchievementUnlocked
PlatformModuleInterface::isAchievementUnlocked
Checks if an achievement has been unlocked.
Declaration
virtual bool isAchievementUnlocked(const std::string& achievementID) = 0;
Parameters
Name |
Type |
Description |
---|---|---|
achievementID |
const std::string& |
The achievement to check the unlock state. |
Returns
true
if the achievement has been unlocked by the user, else, returns false
.