.ntmh - Mesh
.ntmh is a mesh format, made to mimick the Mesh structure. The data is uncompressed so it is only recommended to use it in small programs.
.ntmh is in the JSON format, and can be read and written using JSON.
Name |
Type |
Description |
Possible values |
vertices |
Array of Object |
The mesh’s vertices. |
Name |
Type |
Description |
Possible values |
position |
Array of Number |
The vertex’s position. |
Any array of 3 numbers. |
normal |
Array of Number |
The vertex’s normal. |
Any array of 3 numbers. |
uv |
Array of Number |
The vertex’s texture coordinates. |
Any array of 2 numbers. |
color |
Array of Number |
The vertex’s color. |
Any array of 3 numbers. |
tangent |
Array of Number |
The vertex’s tangent. |
Any array of 4 numbers. |
joints |
Array of Number |
The vertex’s bone indices. |
Any array of 4 numbers. |
weights |
Array of Number |
The vertex’s bone weights. |
Any array of 4 numbers. |
|
indices |
Array of Number |
The mesh’s indices. |
Any array of numbers. Size must be a multiple of 3. |
topology |
String |
The mesh’s topology. |
“TriangleList”
“TriangleStrip”
“LineList”
“LineStrip”
“PointList”
“Unknown”
|