onCollisionExit

ScriptBase::onCollisionExit

Is executed the frame an Entity’s Collidable Component stops colliding with another’s Entity’s Collidable Component.

Declaration

virtual void onCollisionExit(CollisionInfo collisionInfo);

Parameters

Name

Type

Description

collisionInfo

CollisionInfo

Information about the collision.

Returns

None.

Notes

This function is called the frame Entity and collisionInfo.otherEntity stop colliding. As both Entities are not colliding anymore, collisionInfo.normal, collisionInfo.depth and collisionInfo.relativePoints will be the same as the previous frame’s ScriptBase’s onCollisionEnter call or ScriptBase’s onCollisionStill call, depending on which one was called last.