onCollisionExit
ScriptBase::onCollisionExit
Is executed the frame an Entity’s Collidable Component stops colliding with another’s Entity’s Collidable Component.
Declaration
virtual void onCollisionExit(CollisionInfo collisionInfo);
Parameters
Name |
Type |
Description |
|---|---|---|
collisionInfo |
Information about the collision. |
Returns
None.
Notes
This function is called the frame Entity and collisionInfo.otherEntity stop colliding. As both Entities are not colliding anymore, collisionInfo.normal, collisionInfo.depth and collisionInfo.relativePoints will be the same as the previous frame’s ScriptBase’s onCollisionEnter call or ScriptBase’s onCollisionStill call, depending on which one was called last.