isAnimationPlaying

GraphicsModuleInterface::isAnimationPlaying

Checks if an Entity is currently playing a certain Animation.

Declaration

virtual bool isAnimationPlaying(Entity entity, Animation* animation) = 0;

Parameters

Name

Type

Description

entity

Entity

The Entity to check the Animation’s status of. It must have a Renderable Component.

animation

Animation*

The animation to check the status of.

Returns

true if the Animation is currently playing on the Entity, else, returns false.