resumeAnimation

GraphicsModuleInterface::resumeAnimation

Resumes an Animation on an Entity.

Declaration

virtual void resumeAnimation(Entity entity) = 0;

Parameters

Name

Type

Description

entity

Entity

The Entity to play the Animation of. It must have a Renderable Component.

animationIndex

uint32_t

The animation to resume, indexed on entity's Renderable’s model’s Animation list.

Returns

None.