loadImage
Script::loadImage
Loads an image from a file in the Asset Manager and returns a pointer to the loaded image.
Declaration
Image* loadImage(const std::string& filePath);
Parameters
Name |
Type |
Description |
---|---|---|
filePath |
const std::string& |
Path to the file to load. |
Returns
A pointer to an Image containing information about the loaded image.
If the image could not be loaded (for example: if the file does not exist, or the Asset Manager or Asset Loader Module does not support this image file format), the returned pointer is nullptr.