loadModel

AssetManager::loadModel

Loads a model from a file and returns a pointer to the loaded model.

Declaration

Model* loadModel(const std::string& filePath);

Parameters

Name

Type

Description

filePath

const std::string&

Path to the file to load.

Returns

A pointer to a Model containing information about the loaded model.

If the model could not be loaded (for example: if the file does not exist, or the Asset Manager or Asset Loader Module does not support this model file format (including the case where there is no Asset Loader Module)), the returned pointer is nullptr.