Team Nutshell

NutshellEngine’s 1st release!

NutshellEngine is now in development since nearly 2 years and today marks the first public release of the engine!

The first release is available on both Windows and Linux on itch.io.

I’ve used this engine to make games since 4 months after its development started but I never considered it ready for the public until now. Being open-source, it was technically always possible to use NutshellEngine but you had to compile everything yourself, which is definitely not adapted to a “public release”.

Being so close to the second anniversary in September, this article will serve as a sequel to the first anniversary one, so it will talk about what happened between the first anniversary and now.

“So, what now?”

I ended the first anniversary article with a “So, what now?” section talking about my ideas for the future of NutshellEngine, so nearly one year later, let’s see if what I wanted to do actually happened:

NutshellEngine Editor

NutshellEngine’s editor

Make Me Laugh: Clown Shop & The Girl Near The Window 2

Make Me Laugh: Clown Shop & The Girl Near The Window 2

So, is it this “1.0 state” I was talking about in the first anniversary article? I think it is, and yet, this first release is not called “1.0”, I think version numbers aren’t really important so it’s going to be “0.0.1” until I decide to change it.

Even more

This year, I didn’t only do what was described in the first anniversary article, so here’s a list of non-exhaustive things that were also added to the engine:

CPU Usage before and after Wait between two frames rework

CPU usage before and after Wait between two frames rework

Reflecting on the release and what’s next

I don’t expect anyone to actually try and use NutshellEngine, but I will work on it as if people actually use it, because I’m using it myself. This means, bugfixes and improvements to both the runtime and the editor, better documentation with examples and tutorials on how to make a game with NutshellEngine and actually make more games with NutshellEngine.