Mesh ==== Variables --------- .. list-table:: :width: 100% :header-rows: 1 :class: code-table * - Name - Type - Description * - vertices - `std::vector `_\<:doc:`/types/Vertex/index`> - The mesh's vertices. * - indices - `std::vector `_\ - The mesh's indices. * - skin - :doc:`/types/Skin/index` - The mesh's :doc:`/types/Skin/index` for animation. * - animations - `std::vector `_\<:doc:`/types/Animation/index`> - The mesh's animations. * - topology - :doc:`/types/MeshTopology/index` - The mesh's topology.