vec4: vec4(float _value)
Construct a (_value, _value, _value, _value) vector.
\(\begin{bmatrix} \_value \\ \_value \\ \_value \\ \_value \end{bmatrix}\)
Example
#include "include/vec4.h"
#include <iostream>
int main() {
nml::vec4 v(1.0f);
std::cout << nml::to_string(v) << std::endl;
return 0;
}
Result:
[1.000000, 1.000000, 1.000000, 1.000000]