float nml::toRad(const float degrees)
Return the radians of an angle in degrees.
The radians of an angle in degrees is calculated this way:
\(toRad(degrees) = degrees * \frac{\pi}{180.0}\)
Example
#include "include/other.h"
#include <iostream>
int main() {
std::cout << nml::toRad(180.0f) << std::endl;
return 0;
}
Result:
3.14159