float nml::toRad(const float degrees)

Return the radians of an angle in degrees.

The radians of an angle in degrees is calculated this way:

\(toRad(degrees) = degrees * \frac{\pi}{180.0}\)

Example

#include "include/other.h"
#include <iostream>

int main() {
        std::cout << nml::toRad(180.0f) << std::endl;

        return 0;
}

Result:

3.14159