std::string nml::to_string(const nml::vec4& vec)
Return a vec4 as a string under the format “[x, y, z, w]”.
Example
#include "include/vec4.h"
#include <iostream>
int main() {
nml::vec4 v(1.0f, 2.0f, 3.0f, 4.0f);
std::cout << nml::to_string(v) << std::endl;
return 0;
}
Result:
[1.000000, 2.000000, 3.000000, 4.000000]