mat3: mat3(float _value)

Construct a ([_value, _value, _value], [_value, _value, _value], [_value, _value, _value]) matrix.

\(\begin{bmatrix} \_value & \_value & \_value \\ \_value & \_value & \_value \\ \_value & \_value & \_value \end{bmatrix}\)

Example

#include "include/mat3.h"
#include <iostream>

int main() {
        nml::mat3 m(1.0f);
        std::cout << nml::to_string(m) << std::endl;

        return 0;
}

Result:

[[1.000000, 1.000000, 1.000000], [1.000000, 1.000000, 1.000000], [1.000000, 1.000000, 1.000000]]