mat3: mat3(float _value)
Construct a ([_value, _value, _value], [_value, _value, _value], [_value, _value, _value]) matrix.
\(\begin{bmatrix} \_value & \_value & \_value \\ \_value & \_value & \_value \\ \_value & \_value & \_value \end{bmatrix}\)
Example
#include "include/mat3.h"
#include <iostream>
int main() {
nml::mat3 m(1.0f);
std::cout << nml::to_string(m) << std::endl;
return 0;
}
Result:
[[1.000000, 1.000000, 1.000000], [1.000000, 1.000000, 1.000000], [1.000000, 1.000000, 1.000000]]