mat2: mat2(float _xx, float _xy, const nml::vec2& _y)
Construct a ([_xx, _xy], [_y.x, _y.y]) matrix.
\(\begin{bmatrix} \_xx & \_y.x \\ \_xy & \_y.y \end{bmatrix}\)
Example
#include "include/mat2.h"
#include <iostream>
int main() {
nml::mat2 m(1.0f, 2.0f, nml::vec2(3.0f, 4.0f));
std::cout << nml::to_string(m) << std::endl;
return 0;
}
Result:
[[1.000000, 2.000000], [3.000000, 4.000000]]